

They do not require extra RAM, however, because only one of those two copies is loaded for execution.Īpple previously used a similar technique during the transition from 68k processors to PowerPC in the mid-1990s. The size of the resulting Universal binary is usually not double as a significant portion will be non-executable resources which are shared between the two architectures. Marble Blast Gold Mac Download Full Version DownloadUniversal binaries are usually substantially larger than single-platform binaries, because multiple copies of the compiled code must be stored. This approach results in slower performance, and is generally regarded an interim solution to be used only until Universal binaries or specifically-compiled binaries are available. The other alternative is to rely on emulation of one architecture by a system running the other architecture.
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However, this can be confusing to software users unfamiliar with the difference between the two. The first is to simply provide two separate binaries, one compiled for the x86 architecture and one for the PowerPC architecture. There are two general alternative solutions.

This allows the application to run natively on any supported architecture, with no performance impact.

The operating system detects a Universal binary by its header, and executes the appropriate section depending on the architecture in use. Universal binaries typically include both PowerPC and x86 versions of a compiled application. It was introduced at the 2005 WWDC as a means to ease the transition from the existing PowerPC architecture to systems based on Intel processors, which began shipping in 2006. A Universal binary is, in Apple Computer's parlance, an application bundle that runs natively on either PowerPC- or x86 (Intel)-based Macintosh computers.
